well skin morph is a max tool that can do that, posedeform should be able to do the same, but all it did was make maya unstable, it didn't work at all...
You gotta bob your head with the recoil when firing :p All weapons will be able to use all attatchments, it's not realistic, it's not practical but it sure looks cool..
Hi, I have a problem. I have been creating my game for some time now, but one thing worries me. The main character in my game will be played by an actress, which will drastically shorten my development time - but also expose me possibly to legal problems. I wonder if it's worth it at all. Seeing how many character mods are…
The only thing I have to add is that technically, modeling reels are pointless. If you're unable to sell your model in a screenshot, you won't be able to sell it for a place to work, let alone a video that shows your model form all sides and thus, a seam or two. UNLESS, you're also showing off your…
I think you're doing too much work to achieve what you really want. You've hard-coded your joint names into your Mel, which leaves your script very local to your current application. Check out the code below which will toggle visibility on and off of descendant joints for any rig you are working on. // I've heavily…
Final Thoughts Its 5 months later and just in case anyone else stumbles across this thread who had a similar issue, pior was on the money here, If you get to a point where you have a high detail model but you need more geometry in one area, dynamesh and project all work great together. Duplicate your High Poly Model. Take…
Hey Yourname942, I was able to finish up an image for you. Hopefully this answers (B) and (C) for you. As for (A): If you'd like, you can absolutely extend your geo past the bake plane like i showed in the picture above and simply have all of your bevels tile infinitely. The reason I like to have these bevels on the end…
Depends on what it is storing if it needs all that stuff. If you can explain what is inside and why all that stuff is there then you might be able to squeak that monster crate past an unwitting Art Director, but I doubt it. I'm not saying you can't have a 2k poly crate, that depends on the game and the status of the crate.…
Hey guys, thank you for all the comments, they are very much appreciated. I agree about the wear and tear being uneven. I'm planning on using some decals, but later on in the project. I want to put all the assets in first. And I'll definately change the concrete slabs, they were pointed out to me by everyone that I showed…
EDIT: Anyone who is seriously interested in taking over running the Monthly Noob Challenge, please PM wulf. A PSD with the current challenge graphics can be provided if interested. Hello everyone, I am announcing my leave from hosting the Monthly Noob Challenge each month. It's a very good chance that most of you don't…