Finished Medusa. Hope this brings back some memories y'all. Orthographic veiws are at... http://www.daveking.com.au/gallery/medusa/medusa.htm and a 360 turntable render in quicktime... http://www.daveking.com.au/gallery/medusa/daveking_medusa_turn.mov
I think...wired, wireless. It's not a breakthrough. Especially for those out there that have recently bought a wired wacom 4 like myself. It doesn't make a huge difference for the user. I mean for something like a wireless xbox 360 controller, I can understand. I always have the tablet on my desk. At one point long ago I…
If I were you, I would seriously consider developing your next game with higher-resolution models/textures. One of the advantages of Unity is that it is easy to port your games to other platforms. Having a PC or Mac version of your game would give you other potential revenue streams, as well as the opportunity for self…
Ok... so far, I'm finding more things to say I don't like than I do... yet I'm still enjoying the game. The button-combos to break into tanks / helis was amusing the first time, but having to do it ever-single-time is annoying. I can also already say I miss having more laser / binocular guided bombs. The mission contacts…
It is? I have only been playing offline, and have been tromping through it. I played online, and people would join the game and run ahead demolishing everyone and taking MY LOOT! So I moved the 360 to the bedroom where I can explore on my own. The game is not to difficult for me. :thumbup::thumbup:
Hey guys sorry to bump, but i wanted to let you know that we're hosting another community game night at the place I work, and everyone here is invited to represent Polycount. It will be streamed live on our site and jtv. On Monday August 24, we will play Madden 10 at 3-4 PM EST (GMT -5) and COD4 at 5-6 PM EST (GMT -5). We…
[ame]http://www.amazon.com/Shadow-Complex-Online-Game-Xbox-360/dp/B002LIT3F2/ref=sr_1_2?ie=UTF8&s=videogames&qid=1250781622&sr=1-2[/ame] No need to buy a live points card, you can buy it from amazon with regular money.
Time is almost up. Now comes the really hard bit. The low poly cage. I thought: 'how hard can this be, there arnt that many polys?'. I was wrong! You have to keep the outline of the character in 360 degrees in all direction, have enough polys to support details but not too many to kill the mapping, the seams have to go in…
Hey Gabe! Good to see you in here Tis a loverly reel you've got going there. Daz has some awesome points you should take into account. Asside from that, imo, you should cut down the speed of the 360s and only go round once, maybe. That is all. Move along -DK =^..^=
i tried it out for a bit today. the controls seemed very weird (on the xbox 360). on vehicles it was left trigger forward and left bumper back...its just a pain to use bumpers. and the plane controls were kinda weird too. one thing that got really annoying was the transition to the scope view with the sniper rifles. very…