Hi guys, first time posting here. I wanted to ask for some crit since i've recently started to "seriously" learn modeling (I came from an environment concept art background), and i want my carreer to move towards 3D environment art. I've been told that is important to first and foremost learn how to model decent props, so…
here is an example of what i want to achieve: this is taken from this paper: http://www.valvesoftware.com/publications/2010/siggraph2010_vlachos_waterflow.pdf