Hi, I'd like to back this thread up to what you've got going on in Designer first. You mention wanting to get the nodes you've called out as textures (Normal, Histogram Range, Ambient Occlusion and Blur HQ Grayscale). Normally what you'd do is connect those to the final output nodes, and export them all in one shot in the…
I'm thrilled to hear that my method worked out great for you. Would you be willing to provide me with a small cutout of the model that contains pores and whatnot in order for me to test out the baking options myself and see what works and what doesn't? Unfortunatelly the only thing I was able to come up with is a geometry…
creature. monster. plant. basically anything that's on a level that excuses it from hangin' its balls out in public. NO GEAR* i'd like to keep this one pretty open to any interpretation of that. you environment guys might like to bring a castle. or well sculpted rock. hard ons for hard surfaces bring a mech. drone. or…
Add both textures as you would normally do then go to Windows > Relationship Editors > UV Linking > Texture Centric (or UV centric) then you can just make sure each texture is connected to the right UV set. you could probably add a UV selector node on top of the texture node.. not sure I got the names right but you should…
For a regular artist? None But you should have some technical aptitude and understand logical dependencies, the need for rules and budgets and specs and why they should be respected. This will help you to deal with things which are not programming in the strictest sense, but which are often considered "technical", such as…
this really depends on what work the studio has to offer to a junior. IMO choose what seems more appealing to you and tailor your portfolio around that so that you get hired to do what you want to do, and if you don't get hired at least you'll have had fun. Realistically you will need both, and there are like... a small…
AlexandrL Thanks ,its exactly what I asked about because I often can't make it work at all or even export from Designer. Only something very basic . Any custom node, pixel or value processor and its almost zero chance . For your case it just follows basic logic : zero in no, one is yes. The rest is UI decoration.
Or, alternatively: You start by asking an AI how, so you can avoid interacting with other people. Then you ask an AI to choose which applications and engine you should use. The less you know about software alternatives, the better. Then you ask an AI which buttons you should press so you don't have to learn the software.…
Just want to say sorry in advance for the long post. Note: I'm using the free version of Unity. [ame=" https://www.youtube.com/watch?v=MSv3Oez4O-4&feature=player_embedded"]Paul Oakenfold - Ready, Steady, Go (Video) - YouTube[/ame] The link is to a song By Paul Oakenfold called Ready, Steady, Go! First off, watch the music…
Oh no problem, I indeed doubt myself that this is anything new (as I mentioned in my original post). And as such I'm not claiming it to be new or original. I don't know how all the other solutions work (apart from wang tiling which is pretty labour intensive to set up) I just needed a solution for this tiling problem and I…