This is a little weird to me, every other week it seems like we've got a new thread talking about something that needs changed on polycount. I think people post sketchbooks in P&P either because they just didn't look through the forum sections appropriately, or they did but they want more "spotlight". I used to report them…
Hi Jordy! You are already at quite a high level, and i think you are looking for some very technical critique if I'm not mistaken. So I'm going to try and do that as best as i can. The Shaming of the King: I get the feeling you used a lot of photo reference for the top character, but when I'm looking at the dwarf there are…
The assets per se aren't bad at all... What's bothering me is that I don't really know what I'm looking at. This is due in part to your screenshot which are basically showcasing either single assets or the whole place (and from some weird angles). Then there's not really any precise focus in the environment, I sort of…
Cool study! At first glance I still think there are areas that are too slow and don't have enough pop. One thing I had a problem with when I started animating was giving the audience enough credit. What I mean is- if you animate an anticipation and follow-through well enough the audience will fill in the gap of action in…
Some musings on geometry in zbrush... SubD- Standard geometry to work with for most people. You have the upside of subdivision levels which allow you to modify big forms in a forgiving way, but the downside of being restricted by your original basemesh. Dynamesh- Dynamesh isn't overly smart, all it wants to do is make nice…
Still quietly working on my art. I've been learning a lot these past few months. Which means I become even more stupid lol.... This is a zombie based on the concept by Max Davenport. https://maxdavenport.files.wordpress.com/2012/06/grundar.jpg https://maxdavenport.wordpress.com/ Dude's a beast. I did this to learn the…
First off. Motherboard is dead so this has been put off til my computer works again. I have a couple more to post but I hadn't yet transferred them to my other two drives when the motherboard died. Wawe - I understand what you mean, but I feel like this allows me to give a much larger percentage of my time to the art…
Very interesting - been watching the previous trailer over the last few days and there was something I couldn't quite put my finger on. Now with this one it's a bit more clear : I think it's a bit early to say that this one will be more serious or less cheesy than the Arnie one (not talking about the original short story…
First of all, I would like to say that this is all in my humble opinion 1) Doesn't matter, at all. I go between the two, but really, as long as your work rocks- you're fine. 2) Depending on how weak you feel it is, most of the time it is best to just cull it or replace with better work 3) As far as your Tatiana environment…
Thanks for the replies guys. haikai: you are so right. I really started this project off on a bad note and should have fleshed out a 2d concept. I initially wanted to get used to the sculpting tools in Mud as I'm more used to ZB, and also see how I could handle sculpt design on the fly. I can not. darbeenbo, PixelGoat:…