Hi everyone! This is the last Environment I worked in. Instead of making just a place, I created a whole story to fill the mansion and also make it playable. (see below) Also, I submit it to The Rookies contest with all my other environments here: https://www.therookies.co/entries/6793 At the moment I obtained the Draft…
UPDATE 8-10:: new rims! Meet Handy my new driver! Anyone know whats causing these GPU artifacts?? See the large squares... OLD:: Whattup polynerds :D I have been thinking about this contest while busy at work. Finally I have some time to create an entry. My concept is pretty straight forward. I am going for a realistic…
"In all seriousness, I laughed to myself when I read the title for this article when I came across it. Once I viewed the source, I quickly shut the hell up and started taking it seriously. Although this is just a rumour and more or less just analyst speculation; there's a good chance that the position of power in terms of…
I noticed a strange pop-up menu appearing when I left my Intuos 3 pen resting on the tablet. The same thing was causing unacceptable lag (a good half a second) when drawing in any application. Apparently it's something that Windows has introduced to help tablet PC users access a right-click menu when using a touchscreen. I…
So, bit late notice, but one of the previously tba dates on the tour thankfully turned out to be London, and it's happening the 29th of august at The Fly in New Oxford st. (…
Hey people iam having a bit of a problem. I wanted to try myself on a concept art i just don't know how to get started. I know step 1 should be blocking out. but the concept art i thought is cool, is so hard because there shapes are close to invisible to see.…
JordanW: That's probably coming from the Lens Blur using the Z-depth pass as the depth source. I think the fact that it's smoothly anti-aliased in the Z-depth pass means that the blur goes a bit wrong. I'm guessing you've done stuff like this before, do you have any tips on how to do good Depth of Field in postprocess?…
Hey fearian, It's an old Source scene I started on actually, I wanted to play around some with exaggerating color bounce a bit. I found a small app that could up the diffuse influence on the lightmap. So essentially you can drag and drop a .vtf to the program and multiply preferred RGB value to have the surface affect the…
How about something like a fortress with lush green sorroundings and waterfalls. Many choke points as well. Sorry I can't post pictures because I'm not on a PC but I have this website with some awesome pictures of a fortress in India. Rajput times. http://www.flickriver.com/photos/tags/lohagad/interesting/ more Rajput…
ola amigo vc já tentou o http://www.gamedev.com.br? eu entrei em um projeto agora http://www.gamedev.com.br/forum/viewtopic.php?f=44&t=39296 acho q ainda estao recrutando, eles estao meio enrolado ainda não sei se vai dar certo. poderia ser mais claro em que tipo de jogos pretende criar? adoraria ajudar mas estou meio…