from what i've been hearing it wont be that bad in the downtown core, but getting there might be a problem. If at all possible come on the GO train or VIA and you'l be rite next to the place! edit: or if you're coming with anyone use the HOV lane and it should be fine
Wow do you still work for Crytek?! Pretty sweet that you are doing the weapons for such a kick ass company! Would you be interested in some freelance work I am making Gears of War 2 for the PC based on screenshots and my imagination, pretty sure I'll get a coder soon but we are using the Source engine. IF Will you come to…
Hey I am rendering lightmaps in 3D Studio Max mental ray, and each different resolution of map comes out differently. When using scanline it comes out fine. Anyone know why this is happening? Cheers Cody
Discuss face weighted normals. (or FWN for short) Oftentimes I wonder why certain features are left out of the major 3d packages, and usually I will figure out why it was ignored. But this time I am having a hard time understanding why no-one uses face weighted normals, it isn't something terribly new ID has been using it…
Hello I'm Richard Svensson. I'm the main developer behind a game called Tolroko. Tolroko is an openworld Elite-like game set on the surface of planet Tolroko. As a player you will explore the planet Tolroko, establish contact with alien races, conduct trading and diplomacy. Tolroko has been in development for a few months.…
Fistful of Frags is a Source based modification aimed to offer innovative gameplay, something rarely seen these days. That´s the challenge we want to fulfill. Take a look at our features and judge yourself. This mod started as a departure from another project called Outlaws&Lawmen. I felt that was not the place where I…
Mostly maxscripts one can download are macroscripts that just place themselfe in the "Customize User Interface" list and you can drag'n'drop them into your toolbare, but not always the scritp is a .mcr Filetype. A few minuts aggo I downloaded this script called coctail greeble and it's not a .mcr but a .ms file. Now my…
Greetings Reader, Who am I? - My name is Nick and I'm 17 years old. I have a passion for programming since I was 8 years old when I began using lua for the first time. As a developing programmer I love to code and I can program in C++, A/F#, lua, sql as well as C# and Javascripts for Unity3D About the game - It's a…
I've done nearly exclusively VR stuff on mobile over the last year, and I use Shaderforge for basically all shaders I build. The general optimization limitations above apply, and there are a few settings in SF itself you should probably toggle: Forward Rendering, "Single Directional" Light count if possible, disable…
reiro: If you can paint a face without having to use photos as a base you can really make it look how you want it to look. I noticed that when you use photo's you lose a lot of control on what you really want to create because the photooverlays will make there mark in your texture in one way or another. Especially when it…