developing as a rendered 2D image or develop in 3D? I like the 2nd and last image. Though the last image i have no idea what it is just has some interesting silhouettes.
Uhh... don't try to post images from google documents. Use an image host or attachments in your posts instead. We can't even copy-paste the url of your images.
A little off topic, but embed the actual imgur image link using the insert image option, you will get more feedback if people don't have to click of links to open the images.
i think we should leave it open. some images incase some people get confused as to what a bust is because someone undoubtably will http://www.vroma.org/~rscaife/images/091.jpg http://www.vroma.org/images/mcmanus_images/agrippa2.jpg http://www.vroma.org/images/mcmanus_images/flavianhair4f.jpg
I'm pretty sure you need to create a new image map as an output, and set its "effect" to displacement. Shading tree -> add layer -> image map -> new image -> change effect to displacement -> right click on the image map and towards the bottom you got baking options.
Unless you're making something that animates there is no value in showing me a video in fact - as a prop artist if the only thing you're showing me is a video you are actively hurting your chance of being interviewed because i will not be able to assess your work properly. Large clear images are what you need to show off…
Hi, I’m looking for a concept artist to design a cover image for an upcoming PC game, The Cinema Rosa (https://www.indiedb.com/games/projection). The game is set in an abandoned 1930s art deco cinema, and the style of the cover image should reflect this. Screenshots and other images can be provided on request. I’m inspired…
Whenever I try to render (using capture>video) custom shaders, the video output is just a frozen image, with no movement whatsoever. Like... it creates a 10 second video of a still image. The shader (basically a scrolling texture) works fine when I'm previewing it, but once it is rendered and a file is created, the result…