Thanks ErikB I'll have to look into Modo. As far as topology, I usually either take a lower SDiv iteration from zbrush back into XSI and poly reduce/UV or i just take a lower SDiv from zbrush and retop on top of that from scratch in XSI. XSI has a retopologize tool just like in Zbrush but much faster. Its a poly snap…
Cheers Barnstable. I'll play with it a little to get it looking slightly more like the first. Fortunately it's pretty quick and simple to adjust the fire. It's just getting the right balance of it looking good without looking like an inferno that blocks out too much of the wheel. I may lower the opacity a bit at the spawn…
http://www.cadspan.com/info CADspan takes any kind of mesh you toss at them. SketchUp, CAD, 3dsmax. As long as it looks like it can be printed they'll take it, this includes intersecting geometry. It may not even need to be capped off? They use some custom software which basically takes a closed highly dense mesh and…
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And you are right, but I'm way more interested in waiting to see who is interested than showing what I have in mind. As I probably said in the previous Posts, the our Dream Team would wrap the Project around his Core Team and not Wrap up a Core Team around a Project. NOTE: there are things I can't talk about here - I…
WaterWorld Cinematic Update Mee Final Costume Design Costume designs for Mee and some color tone options for her final outfit. She will be having 2 seperated outfit in our cinematic shot. One casual clothes set that she will be wearing when she 's on land not piloting the mech, the other one is a "diving suit" that wrap…
Progress with the baymax giant~ Sculpt's done now I am moving to the cloths. Hope I get it done in time as well as hear your feedback for this WIP. Cheers! Edit: Speaking of the cloth thingies, how do you suggest I go at them? (Speaking about the ones wrapped around the arm/legs, not the ones hanging freely. I would use…
I suddenly came to like the term vertical slice much much more! Also what's core experience gotta do with vertical slice? I was under the impression a vertical slice is a milestone wrapping up the game at the current stage in a playable/presentable form.... kinda like where you slice vertically though all the tasks in your…
I got a free copy from work and played it a bit the last few nights. really fun, love seeing all the creations people have made so far, looks like some spent hours on their mods/tracks. it was kinda crazy seeing this game in development every time i went upstairs and now its out, really makes you feel how time flies.…
Looking for some suggestions to see if I need to improve upon the lips, I only used my memory on the lips this time. I believe I need to rework on some of the wrinkles that's under the eye and near the nose area. (Never mind about this part, I already got this fixed). I have a little issue in regarding some artifacts in…