Hey! Double Fine is hiring some artists, it's pretty awesome here! We're looking for: - Character artist - Senior environment artist Check out our job page here for more details http://www.doublefine.com/jobs
Have you blocked out the entire environment beforehand, or just making it up as you go? I'm gonna do a similar type environment when I'm done with my current assignment at University, so it's great to see someone elses workflow!
Hey guys, I'm back with another project so prepare your keyboards because for the next few weeks I'm going to need some serious crits Anyway, as an assignment for my modelling class we are required to create a a short animation between 60-180 seconds. Since me and animation are not very fond of each other, I have managed…
Awesome start. I like the cool effect that youre getting with your fog and your light shafts, however, at this point it feels too overwhelming. Consider scaling both down a bit and let your environment have a voice within the scene. You may not be trying to hide errors within your environment through the use of intense…
Hello Everyone !! We are XR Foundation. We're an open-source foundation building an open-source MMO engine with a web-based client. Open Infrastructure for the Metaverse. One of our projects is a build an entertainment hub in the metaverse called The Nexus. We have the concept art and we are looking for a 3D Environment…
I was surprised by this game , its an awesome reboot of the series and I loved the landscape and environment art done ... everything is great ... incredibly detailed, awesome ... I would have only liked to see more variations in the environments , I mean like other places not just that Island but , it was indeed great ...
Hi folks, I'm looking for entry level/junior positions in 3d environment art (along with more specific things like props, etc.) I'd really love if you could give me some feedback on how I could improve my portfolio and my chances at getting a position? https://www.artstation.com/kanine01
Hey, I have not unwrapped an environment before. What is the best way to do it? AO isn't needed as using CryENGINE3 is being used so that is calculated in realtime. So does this mean that I should unwrap each part of the mesh that has the same material and place them all on top of each other, so overlap all of the UV's, as…
hello to all. I am a 3D environment and props artist here for freelancing. Skiils: low and high props modeling. good command on sandbox2. UVing and texturing both organic and inorganic. my work http://www.game-artist.net/forums/finished-projects/11493-unpredictable-crysis-mod.html my showreel [ame]…
Hi! Here's a couple of small environments I did about 1 year ago while I was studying in my 1st and 2nd semesters at Game Art and Design program at Centennial College in Toronto. It was fun working on it. I gained a lot of experience in 3d modeling/texturing and UDK. Hope you like it. Comments and suggestions are welcome…