This week I focused on finalizing the project presentation. I completed all final renders and refined the lighting setup to better highlight the materials and overall composition. After reviewing the output, I made several small adjustments to improve balance, contrast, and visual clarity across the shots.
Hi guys, this is my new piece of 2015! An experiment in asymmetry as you can see from the video! I hope you guys enjoy, this was all about tension and struggle This is Samsara And this is the making of [ame]http://www.youtube.com/watch?v=myR7Fdv24KQ[/ame]
I found some time beetween commission works, and Resumed the work on this guy, starting the texturing process, for after send all to Marmoset Toolbag 2
Hello, I've been working on this for a while now and I'm getting to the point where I dont know how can I improve this further. Any help is appreciated. :)
Hey Guys I have made a Porsche for my PF. It would be cool, when you give me some Feedback. By the way, i have also a little Rendervideo Wath this [ame=" https://www.youtube.com/watch?v=7xy5PJ4H_2U&feature=player_embedded"]Porsche 3d Model - YouTube[/ame]
hi to all i am working on my show reel and just want to know that can this type of view port result( [ame] http://www.youtube.com/watch?v=6IU-iZ7m2f8[/ame] ) be achieved in Maya. I would really be thankful if any body can help me.