the biggest step backward for me has just been the lack of modability. BF3 was, and i assume BF4 will be fantastic from a technical, and artistic standpoint. but a big point of contention for me is that when players want/like a particular game mode that isn't included, they should have the ability to make that game mode…
[ QUOTE ] When in fact, they are all slaves to the structured and established cool anti-mainstream culture. They're a bunch of bohemian sheep if you ask me. [/ QUOTE ] whom are!? and good thing no one is asking you ! what about the cool anti-anti-mainstreme mindset YOU are in! its a fact that no one is right here people…
Just wanted to start a thread where I can put all the bits and pieces I've been doing over the last year that are up on my blog. Mainly practice pieces and lunch crunches. Alien created using Dom Qweks gunroad tutorial. WIP Casey Jones comic-con entry (really need to finish it off) Quickish sculpt and composite based off a…
Hi guys, I'm building a small scene of the Star Wars Jedi Council, using mainly the Disney Clone Wars show as my reference. I've started with what I felt was the simplest chair in the scene as a confidence build-up thing, as they are all quite tricky shapes to high poly. Here's what I have so far, Issue #1: There are small…
@NikhilR No, I don't have any animation yet. I focused completely on modelling as I want to go that route rather than animation (they usually seem to be separate jobs). But I guess I should learn to rig them well and then apply some pre-made animations to improve them? Brian "Panda" Choi I understand. Although it's shame…
It's not entire bollocks though. One of the other guys on my MA course wrote an essay for our creative economies module about exactly this: Large publishers have a tendency to purchase studios with successful IP's, milk those IP's, and then close the studio when the IP is dry. They are all about short term profit, plain…
Hi all, after looking at some concept art from Star Wars the old republic, I thought I'd take a crack at recreating one of their scenes but with a bit more damage to the scene compared to their clean and sparkling environment in the art. The scene will be presented in UDK when its finished. Here's a very quick draw over of…
Hi, here I will post my progress on my project. I really hope for support and help. A little bit about the project. This is my first time doing an environment, so this is already a test for me. The idea appeared immediately after I decided to make a project on UE5. After a short reflection, a picture immediately appeared…
Hey dude... Tips in point form... 1: Always have reference- lots of it- handy. Magazines, photos from the internet- whatever. You learn by looking. Wireframes of other peoples work is gold- collect em! 2: Do lots of work- model and model again- go back and see if you can fix up old work. 3: Life study classes teach you how…
Hello and thanks for stopping by. I'm an army vet that decided to change my career and now I'm in the process of building my portfolio and would like to get as much feedback as I could get from the community. I'll be posting periodically my progress and changes that I make based on the feedback that I will hopefully get.…