@ BARDLER and ScottMichaelH, thanks guys for the sound advice. I need to learn how to properly Sub-d. I have access to both 3Ds Max and Maya, so I am going to explore those routes. @ BeardyDan Thank you for your honest and fair crit. Changing the cab, specifically the windows will make the car better looking and more…
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Tutorial using Facebuilder: https://www.youtube.com/watch?v=sf88UeC7LmE Defintely a better way to create a base mesh locking down proportions then refine with sculpting. Would be nice if u could do this with the body as well.
Actually, phong-edge breaks are more flexible than Smoothing Groups. Smoothing Groups define edge-breaks at a per-polygon level (at it's lowest), but phong-edge breaks are defined per-edge (although the effective/usable results are often the same - while you might just have a single edge-break in the middle of a seam of…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
Yeah just hard to get feedback when you step outside of your zone as it suppose to be perfect lol And your right about doing it again Also yeah i learn i have trouble with my proportion, something i am already working on in my art class so definitely something to keep in mind. And thank you i appreciate hearing that.
Cheers guys :) @Tenchi, ahh yes i forgot about work visa's, i suppose it has some uses after all. I'm glad you think the site is clean and easy to get round, definately what im aiming for. I'l try designing myself some kind of logo to spice things up a bit though. Definately is room for improvement in my work like you say,…
ERRRRMM there's nothing referencing to the original character. Might as well drop the 'redesign' part? Looks like you skipped straight to the highest subdivision level and threw in some alphas. I'd recommend spending time defining the overall shapes and volumes in the lower levels. Also study the materials you're…
Revel: I would suggest going through the help file tutorials, they are good at explaining the basics of scope and local/global variables. If you want to use globals then try to give them a more personal variable name to prevent other scripts from overriding them. What if you installed another script that used xCurMod?…
Hard to cover in a forum, but I can try to hit some high points (I'm also not using any images which is anathema to me, but there it is). Drawing is great. Every good designer can draw, but drawing is a skill that can be learned with a willingness to practice. A lot. Creativity on the other hand is not a skill, but it can…