IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
Been having a hell of a time getting good results from my normal map and hopefully some people here can point me in the right direction. I am a little unsure at this point if its just a bad cage and lighting because I have been worked on it most of the day with out much more luck. I have uploaded my normal map, the error…
Hello I really need some help, I work with lots of props that are their own separate objects but they share the same UV space. When I finish modeling each one: I export it, bake it and paint it and export the textures as a pack.(ORM etc.) I keep doing this for all of the objects, until they are all done. Then, I mask each…
Hello, I'm new to lighting and have been fiddling with this for hours. Maybe you can help with a couple things? - In general, critique with maybe examples or links to help would be appreciated - I had an issue where I kept trying to find ways to make blacks darker. I'm sure a lot has to do with my textures not having…
Hello, I'm not sure if this is the right section for asking for tips so I apologize. I need some help with http://postimage.org/image/ft6c369pv/. How do I go about mapping this for texturing? I've been using planar mode with the checker board pattern but that's taking too long and taking way too much space. I can't fit all…
Hello everybody! This is my first post on polycount! Glad to be here :) I am working on this Insect/Cyborg Dude for School. Deadline is at Saturday. My Problem: Colors! I can't get a good color scheme together (as you can tell from the colored pictures) My request: Help! Any thoughts, color examples, overpaints would help…
Important ask❗-> I need your professional help. I’m a final-year student, researching the realities of augmented AI tools in optimising UE5 shader pipelines for large scale projects, specifically AAA scale. It’s the last home stretch towards submitting, and it’s important to me for everyone to have their say in; “Are you…
Hello polycount community! I am new here, and hopefully I am posting this in the right place. After many hours of searching all over the net and failed attempts at getting this stuff figured out properly, I've decided to ask for some help. Below I've got a lot of screenshots of my most recent attempt at making a low poly…
Am working with unity 3d on a game that am making am using blender for some graphic any help is welcome. I took classes in how to make cartoon long time ago train to implement that in blender to make game texture.
Hello, I am seeking some help as I would like to design specific Meshes a certain way. I am trying to create low poly monsters and also need help with creating texture maps for example eyes. I currently use Cinema 4D, but i dont think it will matter as long as i get the concept idea down. Here is the type of modeling i am…