Trying to making some stuff. Any feedback\critique\advice is welcomed. Original concept by Mateusz Dąbrowski High poly: Low poly 248 Tris\126 Verts: Low poly with normal map:
Helping out that all models in 3dsmax format with textures and rig are here: http://3d-studio-max-free.blogspot.com/search/label/TEAM%20FORTRESS%202%20-%203D%20MODELS
well developing little games for it could be really fun!, I also like the design, but the screen being too big (320*240!)i'm fearing scratches and dead pixels.
Here is a model of a german tank from WWII that I created for an indie game, high poly, low poly & textures. 24K Tris 1 Texture Set at 4K Feedback is very much appreciated.
Feature List -> http://www.sidefx.com/index.php?option=com_content&task=view&id=3044&Itemid=417 New Video Section => https://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=247&Itemid=403
did some texture tweaks and finalized the render. Rendered in painter 2.2 Iray http://polycount.com/discussion/186515/sci-fi-military-helmet-wip#latest
Made this for a 24h Concept contest at the school, although I just worked on it during the day. Still need alot of anatomy training, with extra attention on hands =P