Hi, I'm learning 3D modeling and right now I'm following the tutorial of Simon Fuchs where he creates a game-ready asset of Mauser C96. In his tutorial he uses zBrush hardsurface polish workflow (or dynamesh hardsurface workflow, I don't actually know the right name for it). This is the gun I want to model: This is the…
Something that might be of interest to you Rurouni, a rock tutorial by PhilipK that was recently posted in the technical forums - http://philipk.net/tutorials/modular_rocks/modular_rocks.html
That Modular Mount & Blade tutorial is a gold mine, and it explains what modularity is all about really well. the 3dmotive tutorial is also recommended! :)