Not to toot my own horn, but I just ended up making a very similiar system, only micro ATX. Case: Corsair Carbide Air 240 CPU: 5820k RAM: 32gb ddr4 2800mhz (4x8gig sticks, ADATA) (Best deal right now 50% off, $299 via NewEgg ) CPU Cooler: Silverstone Tundra TD02-E ($99 via amazon) (keeps it at a constant 28-33…
Shots for review are useless without seeing some wires. Let's see how you're making these assets as well as the scene itself. I would try and nail your composition early before you dress the scene. Right now you're running with a pretty standard (read: safe) composition. This scene could get a lot of attitude from…
It looks to me like you need to increase your poly count all the way across the board. Also: 1)The edge wear on the generator looking thing looks too uniform. 2) The texture for the two bed spreads are exactly the same. Make them slightly different from each other. 3) Alot more polys are needed for the cylindrical object…
Here's some basic facial anatomy guidelines for ya... 1. from front view the top of the ear lines up with the eyebrow and the bottom of the ear lines up with the bottom of the nose of the top of the lip... kinda depends on the shape of the ear. 2. your eyes should be eye width apart. So if your eyes are 3.5cm from inner…
Hey everyone!!!! So I had to take a break from my Dark Forces remake for a couple months as things got crazy at my day job for a while there, but now things have died down a bit and I have been able to get back into my Dark Forces Level 1 remake. Got most of the level blocked out and traversable in UE4, along with some…
Wow, I think you have improved a lot since the last time you posted a thread. Proportions are not too bad. Your anatomy still can use more work though. For example, the ribcage could be just a little wider toward the top, and the leg muscles look funny, especially above the knees, as if she were missing muscles on the…
Reduce zygomatic arch add basic ears and fix neck volume also look like he doesn't have under chin planes + nose and teeth cylinder looks to short , mouth is too flat you could push it back a little I am attaching few references you can practice with + you might want to hunt down loomis and hogarth books + famous artist…
Sorry if the diagram make little or no sense. So what I was getting at is to find an awesome pattern you want to model. Know your pattern before you model. Its hard to wing it although there are a few exceptions. I created a cube (or a plane) because I am going to be extruding in an orthographic view. Usually I have my…
you wont learn the things you want now if you don't bump into a wall yourself! What I am trying to say is that you should just try and see if it works for you guys. Just take what you have and slap it into unity or what you are using. If the game hangs or freezes you know you did something wrong. In that case you would…
i tried it out for a bit today. the controls seemed very weird (on the xbox 360). on vehicles it was left trigger forward and left bumper back...its just a pain to use bumpers. and the plane controls were kinda weird too. one thing that got really annoying was the transition to the scope view with the sniper rifles. very…