*Necrobump*!!! So - after losing a load of this work due to snapping my USB pen drive that I was storing the files on I put this on the back burner (after crying myself to sleep for a few weeks). Two studios, FIVE years and 3 jobs later I decided I'd pick it back up to test out Substance Painter and Marmoset Toolbag 3, and…
[EDIT] Everything mentioned in this post is free or has a free version. [EDIT] I saw realVNC mentioned in here a few times to use. Please be very careful using this application and serving your desktop out to the net. RealVNC is a fantastic application and I use it to get back to my desktops at work a lot. However, sharing…
Phung Nhat Huy shares
tips on how to rig a character that he created during his CGMA /CG Society workshop
courses Character Facial Rigging for Production by
Wade Ryer and Rigging Techniques: Cartoon to Realistic by
Nico Sanghrajka. Could you introduce yourself? Where are you from and what do you do? How did you get into…
@PolyHertz Still, I think it's hardly an effort to let the candidate know about the situation whatever the case may be. It's the complete non-response that is so infuriating. It is at least for me. Review of the candidate's test is out of the hands of the human resource agent or recruiter. I don't hold them accountable for…
I was originally inspired to make art through 2d animated cartoons on saturday morning. So typically Ill search out interviews with those guys - the old nine ect - or BIOs... or the actual cartoons. I suggest finding the place or situation that originally inspired you in an artistic way, then go there and wallow in it.…
Welcome to our Dota 2 Monthly Community Competition #16 This month we are going to get back to SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month is based on Dota 1 models, we…
you can even set the maximal distance for the remove doubles function while using it. just select it from the menu and look in the tools panel (press t). you can then interactively set the distance and directly see the results. for welding: try to press alt+m after selecting two vertices that you want to weld. you get…
I've made a channel box for Maya that you can customize to your liking and adds/fixes some extra stuff. It will be free. Right now what would really help is if a bunch of you could volunteer to help just by using it, writing down notes for stuff that you struggled to figure out, things that went wrong, and feedback in…
Probably he mean the "rotator" node in the material editor. You can rotate the texture in the shader with that. About the export settings: The axis conversion should be set to Y-up. At least its set to that at me and it works fine. As I know 3dsmax has the Y and the Z axis inverted. Lets see if it makes any change. But I…