Thanks! I was working on this for 4 months now, but there are lots of waiting times so it's propably 20-40 hours of real work. The zimmerit is made by eduard, it's etched metal and you can use it on any tiger model. This one is 1/35 and Tamiya too. I never tried to paint soldiers, I'm afraid they'll ruin any illusion of…
Here's a tip: it's probably too late, but you should create 1 partition for the OS duh (like 20 or 40 gig) of course install winblows & software on it. Put all your "important" gimp pr0n on the other partition(s). Now next time something blows up you can restore a backup or format and reinstall without losing/moving your…
Apparently it's nearer 30-40%. Saying that, I've now updated so no worries there. I agree about the use of it though and what advantages there are having this on a phone. Suppose that idea of being able to show any work you may have in your dropbox folder like jpegs/showreel is a nice idea, but again, you could just store…
So many kinds of awesome Lucas. I love the style to this guy. The only thing that strikes me is that the wrinkles/crows feet on his weathered face suggest a man of some 40 years perhaps. Maybe a little less, even so, I think the hair could do with some sporadic greying to catch up in years with the face. Perhaps just the…
Hi my name is Sana I am a 3D environmentalist looking for work. I can design buildings and cities on the outside and inside. I am not a character artist or rigger. I charge $40 per hour and work part time 10-15 hrs a week. Due to me still being at school I am only free for the next three months. In other words my timetable…
So i've made a modular building with 2x 1024 texture sheets + normal/spec, and have about 40+ differint modular pieces, and now i want to import them in to UDK from 3ds max. my question is, do i have to export each individual piece one by one? or is there a way which i can export them all at once.(also i'm not quite sure…
Sorry for creating another thread on the topic, I just feel the need to make it specifically known that Raven did layoff maybe 40(?) people today. Really sucks, this is the second round of layoffs in a little more than a year. Hard to see friends go out that way. With that said I'd like to confirm that we had to let go of…
I would rather not, but we are in a pinch. I need a elemental skinned for our mod, Battletech : Mobile Infantry. Here is a link to a pic that is about what we are looking for the skin to look like: http://www.cdmag.com/articles/030/006/shot9.html (not a elemental, but a good idea of what we want) We are looking for a high…
This video was posted in Slack group. https://vimeo.com/172293963 What I was really impressed was at the 0:40 mark when the guy dropped a piece of ground on the ground and they just blend together so well. No visible seam. I'm wondering what's the trick here, how can that be possible. Also towards the end of the video…
http://www.thatcloudgame.com/ Just played this game and I figure it needs a bit of recognition from polycount. Those of you who are interested in game design will find this game particularly interesting. It was created by some kids at USC, apparently funded by EA. This is probably one of the most relaxing little games I've…