So i've made a modular building with 2x 1024 texture sheets + normal/spec, and have about 40+ differint modular pieces, and now i want to import them in to
UDK from
3ds max. my question is, do i have to export each individual piece one by one? or is there a way which i can export them all at once.(also i'm not quite sure if this is the right place for this question):\
Thanks, Michael
NOTE: both texture sheets are in the same scene
![Untitledghjg.jpg](http://i177.photobucket.com/albums/w212/m1keyinnis/Untitledghjg.jpg)
Replies
thanks