ABOUT ME: I'm an old-school game developer - so much so that it's likely the projects I've worked on are older than most people here. One of my first jobs was working for Task Force Games, and I developed and programmed a number of BBS doors back in the day. Having been out of the loop for quite some time (as well as most…
Or How to get proper Zbrush displacement from Mari udim texture workflow. This seems (har har) to be a persistent problem for a good while now, and after pulling my hair out troubleshooting and testing online solutions for my own project for the last couple days, I was able to figure out what was happening: zbrush will…
You have to start your new Blender version once, go into preferences and save once, then exit. This writes the preference folder for this version. https://docs.blender.org/manual/en/latest/advanced/blender_directory_layout.html You can then delete its contents entirely and overwrite them with the ones from your previous…
Hey guys, I am sculpting an original character of mine, Alex Evie, and have come to the point where I want to get criticism and feedback on everything so far. My current portfolio https://www.artstation.com/artist/yuuva is mostly stylized and more cartoony stuff, so I wanted to show that I can do full PBR realistic as…
Are you going to use ZBrush/Mudbox to texture or simple a Photoshop texture? There are two ways to do such a thing. X - ZBrush/Mudbox 1- Use layers to create the different layers (pun intended) that are reciprocal from one another. 2- In the first layer (call this Base) apply essentially the 'polish' or 'cut' color of…
Even if it was, I'd be a little more optimistic about it here than on Reddit mainly because of the differences in communities. Reddits voting system seems to work well in small subreddits where a lot of people know what they're talking about (the badpire comes to mind), it also works pretty well on places like…
Okay I made a little tutorial so you don't have the same problems as I did. In regards to Maya 2012 to export to Crysis you need to add a shelf to Maya which contains the export tools. It’s quite straight forward once you have broken down what the techs at Crytek are trying to say - http://sdk.crydev.net/display/SDKDOC3/I…
I agree with others that there are a lot of structural problems with the idea and that, between work, personal projects and just general busy schedules, it'd be like herding cats to try and get a bunch of people together to work on a single project. Here's what I gather so far about what people DO WANT: * To see pros and…
Copypasta from: http://joscelinfrost.blogspot.com/2015/10/friday-wrapup-spooky-edition.html Happy Halloween everybody! This week didn't quite go as planned but still managed to make some progress here and there. The barrier of course was my storage hard drive dying on me, but fortunately I already have a replacement…
Wow, you're really a dick. But I want to get past your poor attitude and just answer your questions, since there are some good ones. You need to check your attitude though. Valid critique. We're working on things. Many improvements are probably not so visible to you, but they have been coming in steadily. Fixes take time.…