Reaally late to the party, but I really wanted to give this a shot so... yeah. I'm not really a LoL player but I've watched my friends play along with a couple of videos online. Anyhow, Two weeks! Let's do this. I've been conceptualizing since last week but only got around to draw out what I had in mind and actually…
Hey @DavidCruz thanks for the comment. The two of us started this project with the whole purpose of learning for ourselves,
trying to get out of our comfort zones and at the same time post our process to
polycount and that way try to give back to this amazing community. We believe we actually learned much more by analyzing…
We all know it's very hard to get into the industry since it's strongly competitive but i just checked your portfolio on artstation and you have a potential definitely but i think you need to work more on the details. Both, in modeling and texturing/materials. This is very ungrateful career/job. We are all infected with…
Sorry I wasn't being totally clear ... what I mean with the quote above is that if you have two applicants for a modeler position, chances are, the best one of the two is the one who took the time to do 2D drapery studies, anatomy sketches, and so on - because this training transfers instantly to modeling. It doesn't mean…
Hmm, one can do both to be honest. Take Manuel Virks for an example, great at Environment, great at Characters. His work is great. And the reason for that is because he is passionated about what he does. But both need to pay attention to details. For ex. a Environment artist needs to pay attention to the overall lighting,…
Well, now you made me look up wireless power transmission and there's already working prototypes involving coils resonating at the same frequency at a shorter distances can transfer power between each other. Being a futuristic design the idea sounds pretty plausible actually. Could have one receiver per leg in case one of…
Hello, it's been 3 weeks since I last updated my thread.. damn time goes by fast. So as I had said last time, for my second spell I will be doing my own take on Malzahar's Nether Grasp. I decided to slightly change the description of the original spell, to suit my own purpose and to somehow fit in the "build up" requested.…
Like Brian "Panda" Choi said you are headed in the correct direction. Some good tips to keep in mind: If the geometry/edge loops do not contribute to the actual mesh definition or its silhouette then most of the time you should try to optimize down. Triangles are 100% ok especially on your low polygonal mesh. When a mesh…
I hope youre not referring to me here, as I never said that Activision shouldnt charge for their map packs, but rather that people shouldn't be buying them at all, as it lets Activision know we can be ripped off as consumers. $15 Million they've made off map packs!!! How much of that you think artists and testers got?…
Some subtle changes though to keep the overall feel but still change the look. It's still not in the 100% finished stage because i want to see what happens if i import it to Zbrush to see if i can get some welding seems on there in places where it could matter. Also of course the final beauty shot with some photoshop over…