I ran some render tests and some of the ambient shadows were too strong(the metal piece at the bottom of the sheath, for example), but that was just because the object weren't close enough to eachother. The rest of the model was fine, so I decided to move on to texturing. I also prepared an ID map to have an easier time…
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Looking like you have the basic silhouette going, you should consider the polyflow in the face, shoulders, and joints. For example in the elbows and knees consider using carrots to help them collapse better, you can look at a the polycount wiki for examples. Go to category Character> character modeling>topology and look at…
You guys, it's called 'Natural Selection'. Humans that are too stupid to have a good sense of self-preservation must be allowed to exterminate themselves and thus make the human race stronger. Now, if enough people will follow the examples of Tubboy's examples (like the Exxon Board of Directors, for example), maybe we'll…
Plush is probably not the best choice for (detailed) photo scanning, as the deeper parts between the hair are obscured pretty quickly when you change your position and you'd need a crazy resolution to scan the actual hair. The overall falloff/fresnel effect caused by this might not matter that much, but could still play a…
Thats fine but focus on geeting every proportions right and the same feeling of the concept - for example the stairs - they are 2 inclimbs going up with flat walkway between where the arch is. the staris are not that steep so you can have the nice depth and view of the second arch and builings down the strteet. the street…
Truly fascinating stuff. I love how the motion blur (without the added frames) gives a remarkable "high end cinematic" look to the explosion example. As for motion smoothing, I think it would be good to see more NPR examples like the above, as well as perhaps some examples applied to stop motion footage (although I suppose…
Heyall. I'd like to improve my rendering skills. Like using the mentalray SSS shader for example. However I'm finding it difficult to find good tutorials that aren't high level and instead have direct examples of usage. How are you all getting into this stuff? I'm sure there are some awesome tutorials somewhere... I…
The triangular cutouts in the butt plate are too stark. This is the closest example I could find to yours: Take careful note of the edges of the insets; this can probably be handled in the normal map. Also not that the rubber has a distinctly grayish cast. I haven't seen many examples with a brass support for the…
Certainly a remote artist must have credits for remote working, but this applies to every kind of remote work. ;) Another common thing around remote work is to clarify precisely which is the result to be achieved, but if the studio can show concept arts and the artist can produce a few example of his work relative to…