This happens not only on my personal projects, but even attempting to use the bake test scene Marmoset provides. The program crashes to desktop almost immediately. I increased my TDR Delay and I reduced my Baker GPU Priority to Responsive but I'm still having crashes occur. Processor: Intel i7-8700 RAM: 32.0gbDisplay:…
Personal project I did based on a painting by Daniel F. Gerhartz. It not a copy but my vision of the area after decades pasted and storms, etc. affected the area. Some fun and something Forrest theme and organic to add to my portfolio. ANY and ALL feedback is welcomed! I am trying to get better to get a salary base Game…
I've gradually been improving since college and I'd like to create a concept model mixing the two concept images below and trying my hand at baking and texturing. Here's what I've made so far.I feel like it needs more detail/decals/edges since it appears flat from the top/bottom perspectives. I'm happy with where it's…
Yep, its pretty crazy but we've known this for years, decades, centuries even. Working employees to the bone does not increase productivity. Once you go past that 8 hour day everything gets worse. Great article, nice to see this from the side of someone who actually has experience managing teams.
Man, 300 tris isn't enough for the extruded metal plates. Oh well, flatness with shaders doesn't look too flat from far away luckily. LOD 0 is done and still refining the textures a bit, I want to add some sort of decal on the rocket but have no clue what to paint on... Suggestions?
@Seehr Sorry for the delay, forgot to post this yesterday! This is my network for the outline: The MPC feeds the color of the closest lightsource (or sun if no light is in proximity) into the material to use that as the outline color on the lit side. I do the same thing for the shadow side with different parameters and…
This works for me and prints the name out of the object correctly. --//UNREGISTER THE CALLBACK
callbackItem = undefined
gc light:true --//FUNCTION TO PRINT THE OBJECT NAME
fn CallbackFn1 ev nd =
( for n in nd do ( obj = (GetAnimByHandle n) format "Object: %\n" obj.name )
) --//REGISTER THE CALLBACK
callbackItem =…
As 3d scanning becomes more widespread, that also mean that there will be less bias against traditional sculpting to be integrated into the development process (like the film industry has been doing for decades). Also : [ame] https://www.youtube.com/watch?v=Q73-oOYEN6A[/ame] The process is just not as instantaneous as the…
Hey Synaesthesia, Sorry for the delay. I got a bit busy and forgot about this issue. You can get the input maps here: https://dl.dropboxusercontent.com/u/4406779/Xn%20bake.rar If you can still have a look and find a way to get a good curvature map (and masking), let me know, thanks!
? thats not official lol, its just a fan art i thought it was using unreal ( i made a post of that too oops >.<) but its actually uses heavily modified engine from tomb raider crystal dynamics http://deusex.wikia.com/wiki/Deus_Ex:_Human_Revolution Im playing it, so far no mouse delay, or lag :)