Hey guys, Im trying to create stripes on an object, my current workflow is to use a fill layer with stripes plugged in on my height channel. The problem is that it uses both back and white. And is creating some problems when trying to mask out areas. Is there a way to mask out either the black or white, so only one color…
Hello polycounters! I’m making normal maps for my tugboat model. And I just found super-quick-easy way to make small welding seams on normal map in Photoshop. May be everyone know this method, maybe it too simple, but i think it can be usefull for beginners. Pros: * Very fast * You can erase or paint new welding seams…
They're for exporting and rendering as far as I can tell. When it comes to using them like that ear video, the insert brushes seem to be the way to go in ZB.
1st Dorado - Alexander Zlatovchen The
model looks incredible, great job on the clothing and accessories. Top level. You did an excellent job in Marvelous Designer; those small details really make
a difference. The level of detail is amazing. I would’ve liked to see images of the texture maps and UVs. I also wish I had seen…
Available on Fab Showcase Video Contents: 1. Introduction 2. Initial Setup 3. Settings 4. Screenshot Maker 5. More 6. Changelog 1. Introduction Concept Art Shader 2 is a rework of the Concept Art Shader Pack, I created a few years ago. This new version not only improves the look, but also the usability greatly. It is…
Hey guys. I'm wondering what your techniques are for making good specular maps. While diffuse/normal maps are intuitive in their creation, specular seems to be more back and forth in Photoshop. Are there any tools or a way to make specular maps and check what it looks like relatively fast? Thanks!
Game Art - Project 1: Diorama I knew for this project I wanted to do something sci-fi adjacent, without diving immediately into war and weapons. That sentiment actually sent me the other way, which is how I ended up on my centerpiece being an ambulance. I had sketched the ambulance before, and it was real rough, but it…
Here is how I understand a few things about how cars work : Tearing a car down completely and then working on a rotisserie gives you a pretty good idea on how things work. Quite a few things are stupid-simple!!! (car is 1968). And some of it is annoying and a mess (Electrical for example). It is impossible for me to really…
Does anyone know of a way to get this mod without spending a dime on the game? I saw a demo version of Operation Arrowhead, but I'm not gonna download it if it wont work. I will not justify spending 30 bucks on a mod, especially if I won't ever play the real game. War simulators are not my kind of game.