Zbrush 4R7 added a Zmodeler brush which sort of work like other application's polygon modeling tool. Paul Gaboury is the master of this tool. He has a workshop Zbrush4R7 Everything you need to know with a side of mech. Here's 1 of his student's work.…
I can suggest few tutorials till you find mentor : The Art of Rigging its old but cover everything you need to know about rigging and mel coding + a lot of scripts you can learn from CGcircuit - The Base Skeleton /CGcircuit - Biped Skinning Gnomon Character Rigging Axel/The Gnomon Workshop - Creature Rigging for Production
It was great meeting you at the workshop! These are great! I love your style. I think your progressing really well. I'm anxious and excited to see you make the next step into texturing for 3d. You have a lot of fun designs that are just begging to be game characters. Actually there are a few I'd love to make myself. :)…
1) Trip to SF/CA Workshop 2) See above! 3) Umm. Probably whatever my brother gets me. Don't think I asked for anything silly (though I usually do). Favourite gift I am giving is a custom t-shirt for my brother that says "pwned!!!!1" in silver letters on the front. Heh.
[ QUOTE ] Woah. I would love to have that, but i downloaded the demo thing, and the interface was kind of...what the hell? For me. [/ QUOTE ] the interface confused the hell out of me but I took a leap of faith and picked up Zbrush 2 along with the Introduction to ZBrush DVD from the Gnomon Workshop, it is a great DVD and…
:) I thought about that during the creation process. But Thomas who did the workshop had already shown us a character, who was missing a finger. And I just didn't want my class-mates pointing at me and telling me that I am stealing ideas. But in my future designs I won't think that way anymore, so what ...
i think one thing to note is that the games workshop illustrations have alot more midtone value to them, more like your first two images, the latest two are pushing the extreme ends of light and dark mostly. I really like the brush strokes of the latest but comparing to gamesworkshop it still feels 'different', but very…
Hi Everyone, I am posting on behalf of myself, and my workshop partner, RoyalShark. We just recently got into the store and we are excited to make more items! We currently have 3 items submitted to the store: Pudge's Carrion Cleavers Mainhand Offhand Dragon Knight's Molten Blade Progress/WIPs to follow, feedback and…
Hello there! In few words, I was able to import a mesh for the particles for a custom weapon on v6.84. Now with the new dota reborn and his workshop tools, I can't find where i do this so the particles position of the default weapon appear in the demo mode.. If someone know how to try my particles mesh and get ingame…
Hey people! So I began making an axe for Axe. After some progress on it, I thought I'd like to make it into a set.. so I'm making a workshop thread with the hope of finishing it. And also to hopefully get some valuable c&c. Here's some progress shots of the weapon. I've been staring at it for a bit too long now, so c&c…