Haha, pun intended, "head". Thank you @TeriyakiStyle, those are some good notes. I always worry about that whenever I start tertiary details. Because everything needs to be formed pretty well before it's set in stone with skin pore textures. No, I haven't tried that site actually. I'll look into it. I don't know about…
Saidin: I usually go with 16 sides, with this i probably started with 32 as I knew it would be a bigger piece. I made this one from a larger shape and then made a copy of the inner section i showed here and reused it in a few circular insets around the main model. So really its simply a case of thinking ahead, knowing how…
Really? Although I didn't intend this to be a spray stencil, I was under the impression layers were only used to add more tones to the stencil. Like, a layer for every colour used, that sort of thing. This being a two-tone piece, I imagined only two layers would theoretically be used at most. Although I've never actually…
Update! I've been working on this guy for a couple of days and here is the result. Hope you guys like it! The idea of him came when I'm at the office, finished modeling some assets and had quite a lot of free time after that, and just begin to draw something, then he was born! *ok, for the face i intended to draw Dante…
Maybe they relized how dumb it is to think that an Advanced alien species would use still use Radio waves . I mean what ever intelligence designed this universe obviously intended intelligent life to evolve with curiosity I really doubt that intelligence would not allow some sort of communications between worlds in such…
* UPDATE * finishing up the level, would love to have some pointers or feedback! CrypticNessie Hi everybody! In October I started on a level that is based on Rata Sum from Guild Wars 2 in unreal4! I'm doing everything from scratch, except the jump pads and etc from unreal tournament. I intend to as much progress as…
I've been using Udemy and Digital Tutors at the moment which are both quite good, when I run out of tutorials for my intended subjects I'm wondering what other websites are good. I've been seeing the gnomon workshop and was wondering how good people thought it was, and if there's any other websites people really like. An…
Hello folks, this is my last work. I hope you enjoy. Weapon ARH-42. Model intended for game version. Softwares: Autodesk Maya 8.5, Adobe Photoshop CS4, Xnormal, Marmoset Toolbag Concept Art by: Alexey Pyatov This image has been resized. Click this bar to view the full image. The original image is sized 1200x636 and weights…
QuadChamferProxy is the read-only version of the Quad Chamfer modifier. It allows scenes that contain the Quad Chamfer modifier to be loaded on machines that don't have a licence for the Quad Chamfer modifier. It is primary intended for network rendering and working in a team enviroment. Its has no parameters, it just…
Hey everyone I'm working on a gladiator-type character. This is a rough finish of the low poly model. I also included the high poly sculpt. I intend to do a 1024 diffuse and 512 normal/spec. I am also thinking of giving the face its own 512 (or 256?), as well as another 512 for the sword & shield (not shown). There's still…