I've been working on this little guy for a portfolio piece and was hoping to get some critical feedback on him. His tri count is almost 6k, with a 512x color, and I'm working on the spec.
Time to post this outside of the 'what are you working on' thread. For the most part this is done, besides a few tweeks and probably a better render. 5451 polygons and a 1024*1024 Diffuse, Normal and spec maps.