Hi guys! I am posting to my progress to sculpt a realistic male so that I could use it to develop new character model. Hope to seek for honest critique on my work so I could improve it! WIP 01 Will continue detail on the anatomy for my next update!
So I'm continually working on portfolio and I'm looking to hear what you guys think of where it's at. As it is, my portfolio is mostly just my props. Anyways, let me know bad or good where I'm at and where I could be doing better. Thanks! https://www.artstation.com/artist/samnwck
Wanted to share some progress shots of the Mark IV Tank I am making. Battlefield 1 has inspired me to make some old war assets. I am currently making the High Poly part of the project and will continue to update this thread with progress through the duration of the project.
Hey everyone! I've been working on this short animation for the last two days and would like some fresh eyes to look at it before I continued tweaking it. The main idea is that the action animation flow in and out in the idle pose. Let me know if there is anything that can be tweak or improved. [vv]112336416[/vv]
Hi everyone, I made an urban environment loosely based off this image And here's what I got for blockout at the moment. Something seems off about what I got. Gonna continue messing around with it. Any feedbacks and/or critique is very welcome. Thank you for your time.
Managing material channels like that in ps is a real nightmare. I know, I did it like that in the dark medieval ages. I'd lay them out all in a 3d software , bake base maps and masks and continue in Substance. Either Painter or Designer based on the requirements.
Update on my lowpoly weapon, I went back and lowered the topology and I'm working on textures in photoshop. Although I'm a little iffy on the toplogy, I'm not so sure if I should continue to the next step or go back to the topo. Any feedback would be appreciated.
I recently finished my last illustration, I learned a lot from working on it, and already happy to continue learning and progressing as an artist. Please feel free look at my portfolio for examples of my work: 1) https://www.artstation.com/pippimaza Thank you! Pippi
Excellent, seems to have done the job across all 3 Programs. I had deleted history but it seems I need to add Freeze transformations to the export prep mix as well. Thanks for the swift assist! Will continue now and update if anything else goes wonky.
@slosh: thanks for your reply. I moved the boy of Silence tot he bottom of the page, as you advised, and tested some poses, but didn't get anything I like out of it, but I will continue on working on a posed render. @FourtyNights That's what I want to do.