Hi Hansell, I see a major flaw in your anatomy: shoulders width. It doesn't matter if you're aiming for an average or heroic female body, shoulders must be 2 heads wide, lined up with the hips. In a man it should be 2 and a half, but can be bigger in heroic, and super-heroic because of excessive bulging muscles. If you'd…
More on the Halo fan art skybox, still in the blockout stage, I think I got the clouds sorted, except the low cloud on the bottom right where the extinction rate is too much and I didn't set up the ambient light for it :/ Its all goods though its a blockout and will be refined heaps towards the end. Little heads up:…
just great man, heaps of character, that 3/4 angled shot is definately the winner for this guy! I think maybe you could have pulled the shoulders closer together - more like the really excellent shape your concept shows. Kind of small head, gradually increasing in size down to waist where the mass peaks and slimming down…
That seems like a very smart way to tackle it! I'll be sure to do as you suggested. :) This is what I have managed to produce so far. The crates and barrels are UDK's own and are only there for filling the level as of now, I will model them myself later . I have never worked with modularity before so this is kind of a…
Ahh Okay. I have heard of a process where on the program side, the engine combines multiple textures into one big texture and it just calls different portions of the same "megatexture" if you will so it only does 1 call. Is this the same thing as the BLIT process? Or is there another way where all the different textures…
In this paper a 3-D panoramic simulation system of a ship is described which is developed with the MAXSCRIPT language and VC + + as programming tools on the platform of 3Dsmax. The strip theory method is applied to the motion prediction of the mono-hull. The time history solutions of heave and pitch are obtained in the…
I'll feed it in their heads, "We're all human" :) My main idea is to have myself dissected into 3 forms of myself. 1 - All skeleton extracted 2 - All muscle carefully reattached on it's own 3 - My exterior flesh preserved and held into original shape Doing this I expect to have a illustrated display of all 3 versions of…
I made mainly more details and started the texture: @ BeatKitano Dat is sum broccoli! @ pliang Never seen a mutated broccoli but i guess it have to look very tasty. Eyes a smooth, because of it properties it wouldnt make much sense changing the surface. @ tremulant thx! @ Liam Brocklehurst There is not much left of a nose…
I hope they reveal more info on the story, soon. Last I heard it was pretty cool. But Lucas stuck his big fat head in, and said he didn't like it. Good idea, because Spielberg's last 3 movies have done sooo bad compared to Lucas' StarWars.... It was originally set after WWII, with Indy doing some investigations into aliens…
Just an update to show that this project isn't dead, I've been kinda swamped lately, but I've made a chisel of progress. Reworking the head. Wasn't digging the roundness. And Making a better concept for display purposes, just beginning, trying some tips from jouste and some other sources If I recall correctly, I suck at…