@Spitfire: Yah I had a look at it, nice work dude! Haven't been too active posting updates here which I am a little ashamed of to be honest. Deadline is closing in on this and I need some help with a normal map issue if anyone can be so kind, I cant get rid of these errors on this pillar. The lowpoly has overlapping UV's…
Right now the wood grain (the rings/wood pattern/howeveryouwhannacallit) doesn't look natural. It doesn't follow the shape of the wood. Looks like you just randomly slapped a photo without paying too much attention to it. A few examples of what I mean;…
I don't want to comment on the bullet, it's probably not important. :P (doesn't have material yet, so meh... but the bullet shell can be thicker on the pointy side) The weapon could use more unique details other than block of generic shapes. Get some mechanical stencils and z-add on it. (Oh, not zbrush?) btw I think the…
In your x+y=z shot, i have some feedback. The landscape concept seems interesting because the bizarre rock formation up top frames the image nicely and the lighting is much more interesting. I'd try pushing the lighting so there's a bright/ interesting background and a shaded foreground with interesting stuff going on. As…
I didn't say or imply that it makes stoning less important. The fact that stoning, or X Y or Z tragedy happens elsewhere in the world also doesn't mean that we shouldn't be upset when something less incredibly horrific happens locally. Yes, there is all kinds of horrible shit everywhere. What can we realistically do about…
Ah, I see where I was confused from the information that I have read in various places now. Thanks for the clarification. Is there any technique to make figuring out the scale of shell to obtain a specific tiling size? Say for instance, I wanted the floor texture to repeat 17 times along the X axis and 11 times along the Z…
Cause im a lazy sod haha. I started by making a single brick from a box in max and sub-d it to make zbrush behave, sculpt in z brush, import the sculpt back into max over the top of the original box (remove the sub-d on the original box to form the low poly one). Then I simply instanced the the low poly and high poly…
back in 7th and 8th grade I used to collect Dragonball Z and GT figures, the Bandai figures too, not the american re-releases of them. I remember how hard it was to find a legit Trunks figure with the sword and sheath...remember this was back when DBZ was becoming hot shit in USA, so getting some of these things was a…
I think some fins would really sell the idea of him being "underwater". Honestly, 50% of the z sculpts you see have knee caps and boots, it's gettin' kinda old :P. What's an underwater dude need knee caps for? Also that thing on his chest seems a little out of place, you might consider bending it up upwards or downwards to…
i have to agree and disagree with dkorch . the only part i disagree is "dont look at anime for anything other then pure visual entertainment." anime in faces etc is terrible for reality etc, but i think it is a good resource for proportions , etc , a great game where i see the best mix of anime to 3d is dragon ball Z…