I've lived in the Phoenix area pretty much all my life. I hear about this on the local news, but tbh life goes on as usual around here. I haven't seen people freaking out or barring themselves in but hopefully they'll catch these sickos soon. oh, and it's ok if you don't want to live here.. it's getting way to crowded…
Maya's UV window is resolution independent, so there is no way to just set it to 256 pixels. What you can do though is a little bit of math to figure out where to put the grid lines. Take your snap size and divide it by the total texture size. For example if you have a 2048 map, and want lines every 256 pixels do 256 /…
Verse looks fine as a language - i watched a talk on it a while back and it has some features I think are a really good idea for this application. If you're doubting epic's ability to invent a language for making unreal games you should probably just stop - they've been doing it forever. as far as UE6 goes... I don't think…
Hi all! I wanted to share a few pics of a recent character work I did. It was a re-vamp of Line of Defense characters. LOD is an indie MMO in development for 6 or 7 years now and one of the first things they did was the characters. So after all this time developing the game, the character models started to look a bit old…
I'm making a model with a custom skeleton. How important is it that the purple line that drops to the "floor" point be visible in UnrealEd, and how do I make it show up?
m working in Windows 10 and Maya 2016 ( Student Edition). When I try to render from the command line, I get these errors: ( see attached screen shot) 211109: runtime exception 0x0000005: access violation // Maya exited with status 2. I've searched online for solutions, and all I get are these PC repair kit software sign…
Welcome to Polycount! Did you know you can embed images directly here on the forum? You can use the URLs from Imgur, or you can just drag-and-drop them directly into the post editor. It's generally better to embed images, than to ask people to open a link to see things. Less steps for people, and if you remove friction you…