I saw the thread in general discussion earlier, so I'm crossposting my response from there: I've been working for about 3-4 years with a manual chamfer workflow and the last 2 years with opensubd, so here are my pros and cons: opensubd (or similar): pros: - cleaner basemesh, much easier to make tweaks and changes (no…
I have implemented a Quick/Iterate Save feature as requested by Justin DeVore. Sorry. No Gif for this. Should be pretty self-explanatory. You guys are smart fellows. To start the "Iterate Save", first chose or create a file with the "Set Save" button. In most cases you will be choosing the file you already have open…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
I assume you're talking about painter Assuming the reload resources plugin doesn't work... When you import a resource. Import it to the session (not project or library) and label it differently with every iteration. Don't reload the resource, import it again and assign a new label That allows you to easily find it using…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…