i was rockin out to some zeplin when i made the mistake of clickin your link, and had a not pleasant mix of loud rock and loud forced midi music. NEVER put auto playing music on your site, thats so freakin geocities, only thign you are missing is about 50 animated spinning gifs and extruded font. i'm not a fan of flash for…
hey man, as it looks like you're pretty far on your way with wrapping this up, I'll give you some advice for your next weapon project that's important for everything you turn your hand to: Think your design out more thoroughly! I know this is your friends design, but you still need to give a lot of care to the design of…
You've got some good starts here. My one issue is that your characters don't seem to be doing things. They've got these sort of static pre-posed looks, whereas it should look more like a candid photo. For example, your blizzcon entry looks more like someone said "Hold your arm out and pretend to push something," rather…
my thoughts on game engines from my own experience trying to mod them: Doom3: runs poorly without a highend graphics card if you want it to look half decent. lagged up on my computer when more than 2 enemies were present even on lower settings. code: easy to code for, stuff like weapons have all the code you need in one…
Still confused as to why I would need to pay $1500 so my eyes don't hurt from a bright white editor, oh well still looks pretty sweet! Now I can switch around between UE4 and Unity without freaking out about loosing out on time I spent money for to work on my own projects when freelance work pops up. I remember programming…
Damn! I am having a really tough time figuring out what the maul should look like. It's TRUE that mauls were used in combat by french peasants, however brief or rare that may have been. So if I don't want to get docked points for historical accuracy, I will have to make a maul. ...Soooooo that's what I'm going to make,…
That name is definitely WIP as well. Hey again everyone, it's time for my first project that I'll be posting on here for feedback. Show no mercy as usual, I want to learn a lot from this one. :) Almost 100% of my level design experience so far has been with RTS games, and although that's what I would like to end up working…
Project name: Red Online (Offline) Brief description: - High fantasy action mmorpg aiming to break conventions and become a true "next gen" mmo. We take that stance from a design point of view, not a technical point of view. - Approx 5 Months in development, the story has been worked on for 2-3 years, as have the game…
Hey, that is quite an awesome challenge! Thanks for that! Would be great if I could finish this in time :) Ok, since I ...* am a fan of Yordles. * wanted to choose a female character. * wanted to help an underestimated champ to get a comeback. ... there was only one choice! Poppy! I think it will be a mixture of the…