I have my set where the lower button (nearest the tip) is middle click,upper button is right click,and tip is left click. I do a lot more middle clicking in max than right clicking, so the closer button makes more sense. A friend of mine uses a weird setup. He has the tip set to middle click, so when he presses down he'll…
This is around 6 hours of modeling.Out of nowhere the idea came and i decided to model right away! :D The idea is that the headphones look really interesting and something you would want to click just to check out as im trying to make something thats gonna attract more viewers than usual. The bending pipes in the back are…
hm, so how do you plan on navigating through environments with hand waving? i agree though that a game controller is not a good solution, mainly due to accuracy. those thumbsticks are absolute abortions for fine movement and since you can't see the face buttons while wearing the headset, confidently hitting that Y button…
I'd have to agree that the face and head are excellent. The shirt, however, can use some work to match the quality of the rest of the image. A normal map would make the shirt look more like cloth. The buttons themselves are a bit too white, and the holes are a bit too small. The threads on the buttons seem too perfect,…
I have to say: I have no fucking idea what you just said. The lack of a second button? A mouse button? In OS X? OS X doesn't have buttons, you MIGHT be thinking of a mouse. Hey, guess what, if you plug a 2 or 3 button mouse into a machine running OS X, thats all supported by default. You know, they made an OS that will…
i guess my first response is, why are you doing this? are you channeling packing or fixing some bake error where your normal map is in the wrong tangent space? recording actions is fairly simple and sounds like it would automate your process. simply press the record action button, do your steps and press the stop button…
make a low poly cushion, without the buttons (imagine a "D" as the cushion's sideview). then either grab some buttons pics from cgtextures and rework them, and extract your normals, or sculpt it in zbrush and get them normals out of there. no need to model the buttons. waste of geometry. im working on a deus ex scene too,…
I know what you're dealing with. My wife was only use to the old atari joysticks. 1 control, 1 button. She has issues with the controllers with more than one button. That's why she likes Scene it. They have that one giant button, then select one of the 4 smaller buttons, for an answer. Scene It? Box Office Smash has online…
The buttons and holes are not permanent...I had some questions about the Wiimote body and what I could do to make it look better, the buttons just give you an idea of what it will look like. So how would I do the holes? Just Boolean them out? Someone posted cut your own? Would I use the split poly tool? I know the buttons…
Hi, am using unreal engine and while working on the button labes, i noticed that the white text decals that fall into deep shadow or are lit only by ambient light (Left-Side) appear to glow or have a fuzzy, bright edge/fill, even though the material does not have an Emissive input connected. The decals that are directly…