Quick hello to everyone. I started using Cinema4D about 3 years ago and pretty much learned on the job. As a result, while I've come a very long way at my office (compared to my peers....), I know there are areas of modeling that I don't know much about and am not exposed to on a daily basis. I'm very interested in game…
Hello Adam and the Polycount Community. My name is George and am fairly new to Game Asset creation but have been modeling in Blender for over 3 years. I.ve recently purchased softwares such as nDo2, dDo, and Marmoset Toolbag. I'm probably going to have questions about Toolbag, but before I ask anything, I've got some…
Hi all, I'm Scotty a 3rd year Game Design student from RMIT in Melbourne, Australia. I'm in my final year of my design course, and I mainly focus on concept, level and 3d design. I've worked on some small games and was an artist at a small studio making games for smart devices, which promptly shut down 3 months after…
Good morning everybody. Im new here and i kinda have a problem. Ive been working with 3ds max for the past 3 years, making some models for school and such, but my problems started when i started using quixel suite for texturing. When i view my finished model in 3ds the texture looks weird (screenshot at the bottom) byut…
Hello everyone! Well, my first post here at Polycount :D I've been looking at threads here for a while, but I'd never registered till now, I only wanted to look and learn, but now that I'm really making progress at my skill I've thought that it would be a good idea to start posting my work so people here can give me…
Greetings everyone here at polycount! I actually just learned about this forum today and thought that joining wouldn't hurt my chances to get a job from the game industry some day :). I am fairly new to making game art, but I have been drawing since I was able to hold a pen and next year I will be specializing on game…
It's been 3 years since my last post... so thought I would introduce myself again. Longtime follower, especially the topic where people just post what they are working on today, great inspiration there. Love the challenges and just trying to improve myself till I feel Im ready to enter one. Well I'm returning because I…
Hi, I am a Student at UAT were I will shortly be getting my A.Arts in Game Design.(4 classes left) I have all ready completed my first game which will be released as soon as all the Voice acting and minor art changes are completed.. for more info on that please visit www.LHKGames.com I am currently working on a large UDK…
Yo! I've been lurking the forums as a guest for a while now, and decided it was about time I joined the community. I work in Blender, Photoshop, and Unity. I'm relatively new to the 3D modeling game (2-3 years) but had been working in web-design for more than a decade previous. I know some C# and Java, and have dabbled…
Hello Polycount! I am very much *not* an artist, but I love game art and I made an account here to be able to see attachments. I'm a champion designer at Riot Games, so I tend to work closely with our artists. I should be able to give *some* feedback on the design side of art--such as, would this source of power read…