so my current project is this; my aim was to create something that was an extension of my illustration style ( http://www.medicinal-waste.co.uk ) merged together with what I do for a living, alongside making my existing style better through this technique. If you look at my samples on my illustration page, they are pretty…
Another night, another small update. Added the last cords and the weapons to the racks (ate a fair part of my budget) and started working on the textures. I'm having a hard time getting the lighting to move in the right direction and would really appreciate any advice on the topic!
The visuals hurt my eyes. Literally. There's so much color, and lack of variation in saturation and value, that the art blends into this mess of an acid trip. Might want to tone down the background art, since right now it's relatively easy to lose sight of enemies and your player.
I would like to see your .obj, please upload! On the right is the edited low poly, so basically I could have saved my base low poly before adding the supporting edge rings and go with this, instead of re-doing it by working the high poly to low poly? I think I'm still missing parts of the process, the typical workflow you…
Your character is solid! when you say it isn't working, It might be helpful for you to put it into words what isn't feeling right. I would honestly say though, try and wrap up this character and do another. This sort of thing you just need to do a lot of, and you will naturally improve. Like if you were to say aim to do…
Short story about Jhin! The opera house towered over Khada’s head like trees. He counted four balconies stacked on top of each other. Gold leaves curved around the two large pillars to the side of him and the Ionian goddess herself smiled down from above. One of the actors pointed to her. “It’s heaven,” they murmured. He…
Hey Champions, I am currently lighting a scene in Maya, and I'm having trouble finding a fix for this problem. The light selected is an area light, and it is spilling through the walls of the cell onto the stairwell. This is happening for multiple lights within the scene. Has anyone ran into this before? If so, I'd be very…
Hi guys I have recently created a bedroom interior in UE4 and would appreciate some feedback on how I could improve my lighting. I have attached some images below. I already received some advice on doing a lighting setup similar to this. I have my exterior lights bouncing off editor planes so that they are only…