Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Frozishe
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Criola
Topic by
Danbee360
·
Oct 2017
·
Home
›
3D Art Showcase & Critiques
The latest artwork by Danbee360 Criola Concept by Chain Chronicle Anime Modeling & Texturing : KhuongTran Posing : CuongPham Texture handpainted : 2048 * 2048 ( only diffuse ) Hope you like it !
Re: Avatar-Amp-Suit
Reply by
roosterMAP
·
Mar 2010
·
Home
›
3D Art Showcase & Critiques
could you post the diffuse? I think we could all learn a lot from it. ;)
2 results
Re: realistic female head
Reply by
gabkosit
·
Mar 2016
·
Home
›
3D Art Showcase & Critiques
some more work around the eyes and the corner of the mouth added a little bit of yellow on diffuse
3 results
Re: Sketchbook: Koden
Reply by
Koden
·
Dec 2009
·
Home
›
Digital Sketchbooks
Here is a fire alarm for an environment I am working on. This is the diffuse without a spec or bump map.
3 results
Re: HLSL handling cases where texture isn't loaded
Reply by
Xoliul
·
Aug 2010
·
Home
›
Technical Talk
What if you really have pure black in your diffuse then ? That's gonna look really weird...
2 results
Re: [UDK] Wet Material HELP
Reply by
Visceral
·
Sep 2012
·
Home
›
Technical Talk
Am i the only one seeing that he plugged in the normal map in the Diffuse UV input?
3 results
Re: i'm new. and i made this thing.
Reply by
Hayden Zammit
·
Nov 2010
·
Home
›
3D Art Showcase & Critiques
Man, that looks awesome. Pretty amazing that it's all just diffuse. is the mouth just painted on, too?
3 results
Re: [UE4] Mass Effect Corridor WIP
Reply by
maxivz
·
Mar 2014
·
Home
›
3D Art Showcase & Critiques
You can bake an ambient oclussion and plug it in the ambient oclussion in the material, its not used for the diffuse
2 results
Re: [Chivalry] - Warhammer - Skull Cracker
Reply by
JO420
·
Sep 2014
·
Home
›
Contests & Challenges Archives
›
Arms & Armor, Chivalry: Medieval Workshop
So,added those scratches to the Normals and Diffuse and I think Im calling this one done.
2 results
Re: The 5 - Workshop
Reply by
THE 5
·
Nov 2014
·
Home
›
Dota 2
Finished the diffuse. Gotta fix the rigg here and there. Added some orange patterns to the cloth parts.
4 results
>11803 results
1
…
345
346
347
348
349
350
351
…
1181