Hello my name is Valentin Yovchev.I am a 3D Artist for the movie/game industry for 10+ years so far. Software Skills: 3D Studio MAX Zbrush Photoshop Keyshot Quixel Suite DDo and others I can create High Poly and Low poly characters ready for rigging and Animation.I can texture assets.Or assist in pipeline creation for…
Large scale scenes are a lot of fun to work with because you spend very little time on each individual mesh and you just dish out a lot of stuff... and when you put it all together that's the best! However, what Bardler said is true. To put it bluntly, producing large scale environments and getting hired by reputable AAA…
If the concept art was for a commercial game then I don't think it's necessary to ask because in most cases the original artist doesn't have the right to let other people use it anyway as the studio owns the art. Personal art is a different matter entirely and I would say you should always ask before using anyones personal…
Shiraz: Cheers mate :) butt_sahib: Thanks. There's no point in avoiding people's suggestion if they are spending their time giving me feedback. These forums have been incredibly helpful to me in the past. I've been browsing them for a while until I finally decided to join the party. I feel great respect towards people…
Cool to see a Polycounter attending the FullSail jam! Orlando gamedev has come a long way. That's the one I normally go to. This was my fourth GGJ. Actually ended up going to the Downtown Orlando location to try something new. In part because my old coworkers Jose Dieck and other guys from n-Space decided to go there as…
Some of this stuff is way over my head but this looks pretty cool. http://theorangeduck.com/media/uploads/other_stuff/phasefunction.pdf We present a real-time character control mechanism using a novel neural network architecture called a Phase-Functioned Neural Network. In this network structure, the weights are computed…
ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh. For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package. At Rockstar North…
Honestly, I never expected so much from a DLC. It came out (after alot of fuss) yesterday and having jsut finished it, I gotta say that it was one of the best gaming experiences I've had in a long time. Better than any other mission in Mass Effect 2 itself even. I already posted my thoughts on another forum, so I'll just…
I cranked this out as a work sample geared to a specific position that ended up getting canceled (funding), but I really liked the concept and I'm tempted to polish it up for my main portfolio. I figured I should get some feedback on it first. Basic specs were less than 1k polys, minimum textures, intended to be seen from…
Art Lead - Seattle, WA Job Description Amazon Game Studios is looking for a Lead Artist to champion the artistic vision for one of our projects. The ideal candidate will be comfortable working with the Studio Art Director, Lead Designer and Product Owner to develop unique visual identities for games. You will need to be…