Okay, I'm about to begin modeling a leatherbound book for the intro to my Wedding videos. I was thinking of using planes as pages as I only want to show a few turning. Do you guys think this would be the best approach? If not what do you recommend? I've never attempted to model anthing like this before. thanks!
Hey everyone! This is quite embarrassing... I've made a simple barrel model to test baking normals out from xNormal and I keep getting one specific edge than is much darker that the others. Could someone explain why this is happening? The model is symmetrical, so I don't understand why this is the case. Issue: Wire:…
Hello! We are a budding indie game studio looking for an animator/character artist to build a complete model of a dog for us for our upcoming game! The dog should be able to express a variety of different emotions and have a diverse set of animations for various actions. We are looking for a low poly/cartoon/cel-shaded…
Well, you might want to : • learn Houdini now, if you want to learn it. • learn Blender (or any other regular modeling software you have access to) now. Attempting to get a job as an env. artist without knowing how to *model* is kind of pointless IMHO ... • show your portfolio, so that people can give you actual, practical…
I was working on this project and as soon as i finished modeling, immediately imported it to Substance Painter [Latest Release]. There was no problem in painting mode but as went to see how does it look in Iray rendering mode i saw blank artifacts which was coming after i applied some smart materials also, then i searched…
When i first started out i used to put a reference image of the prop that i wanted to model, load it into Maya and trace the overall shape on top of it. Nowadays i don't do this anymore, i simply use PureRef to store all my reference images, i place it on the side of the screen and i model while looking at the image, it is…
I need some help. I want to study as much as can in a day and practice Modeling in Maya and Anatomy in Zbrush or to study Zbrush tool first. I am not sure how much time should i spend on each. I know for modeling in Maya takes time and practice to get it, but for anatomy and zbrush takes even more time. My plan is to use…
Hi guys.. I need one person for 3D modeling ... You must have spaceship or sci-fi works in your resume. You must know Substance. Your model must be optimized. We need all diffuse, spec , normal and emissive UV. It's UE4 based project. It's strategic game for PC. Each spaceship and bases has one special ability so you need…
Hi! I was just wondering since im in the process of learning maya and keep seeing new features for it and i'm using digitaltutors for that, but i've seen some talk on there of subdiv surface modeling and when it was talked about i was confused because to me it seemed like it made it more complicated to deal with. So i was…
Hi everyone! I am trying to model this object and it's kicking my butt. i've tried making it all via SubD modeling but i get a lot of hard edges on the outer area of the Sphere causing it to lose it's shape. my other attempt was to subd a mesh then try to chisel in the sunken area via bevel.…