Well this is supposed to be something for an assignment (for school). But I'm planned to use it in a Final Fantasy style retro RPG. The targeted platform might not be PC. I'm not too sure about viewing angles really. We'll see. On the topic of texture downsizing, my 'mentor' (Mighty Pea), who is around here somewhere, said…
if you like RPGs definitely pick up tales of symphonia, wonderful game. wtf is wrong with some of you not mentioning it yet. oh, and I saw a new copy of eternal darkness new at wal mart. ...50$.. screw that :\ . kinda wish I bought it used when i saw it for 17$, great condition. oh well.
Yeah Marine I think I still don't get the point of that bossfight. I was like, huh okay, what about the RPG and BOOM win haha. But soon after that ... Act4 Act4 Act4 Act4 Act4 Act4 Act4 Act4 Act4 Act4 Act4 Act4 ACT FOOOOOOOOOOOOOOOOOOOOUR!!!! Woo!!! ... And on a less excited note ...
Hello All, I've been studying up on Unreal for the past several weeks, and now I want to animate a rig in Maya and bring it into Unreal. The problem I'm having is all the rigs I'm finding that will import properly into Unreal have bones/joints, but no rig controls, which makes animating them a chore and a half. The rigs…
I've used TSM to animate a bipedal human a bird and a sheep, its nice. It helps automate what is a pretty tedious process BUT its not a replacement for learning rigging, its a helpful addition to it. If TSM is the only way you know how to rig then you can't say you know rigging... You still need to know what its doing…
Without a doubt I prefer modeling and texturing to rigging and skinning. It's the rigging and skinning that kills it for me and removes the joy from the process. I have absolutely no problem with the actually modeling phase and I've even emulated edgeloops I've seen on models that move well it's just that I can't skin my…
COMPANY: Arc Productions ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Rigger. With over 250 artists and technical directors and the most up to date…
Finally finished this guy. Let me know what you think. Did all the animations myself and even included custom ragdoll data for him. You can download him here: NormanUT2004.zip In-game screenshots: Norman_screenshot1.jpg Norman_screenshot2.jpg Norman_screenshot3.jpg Norman_screenshot4.jpg Norman_screenshot5.jpg…
Peace in Green A small environment rendered in UE4 : ) Normal map was painted in Substance Designer, textured in Quixel Suite. Hope you like it The plasma FX in the middle of Triangle was made by Jeremy Baldwin.You can purchase this cool FX on Unreal Marketplace. Music from MMO RPG lineage 2 OST, Dream of Peace. More posts…