LATESTRESURRECTION!! [ame=" https://www.youtube.com/watch?v=JexdLCdFYHM"]reel wip - YouTube[/ame] got an update on my reel if you guys wanna give it a go! the idea is to send this out on cd in a cardboard case with the katassassins creed navigation demo I posted before in a folder on the cd (.exe) as well as a .html link…
First, we here at Riot Games would like to thank the hundreds of artists that submitted entries to this contest. We were blown away by the wide range of content that this incredible and passionate community created for this event. As you can imagine, judging this contest was very challenging due to the volume of very…
Yeah, I would have thought war with Iran at least made more sense than war with someone youve already beat, at the very least the women look better. All in all Id have preferred we finished the war on actual terrorist before we entered the next debacle. I cant really fault the current administrations lack of movement on…
I adore the amount of objects you're using in this piece and only hope the issues are ironed out before you decide to call this piece 'finished'. I get a bit preachy towards the end of this post with the whole 'story telling' thing but I think its something all environment artists should work on in addition to prop making…
Hullo, thought I'd offer my quick opinion for what it is worth. I agree with the others about your textures - I think in some cases they seem a bit plastic, and it would be good for you to work on making them feel a bit more rough and like you want to touch them almost. This doesn't mean just drawing blood in somewhere -…
Hey, thank you so much for your quick answer :) I transformed a little bit the lid in order to achieve similar uv islands you suggested, and the pattern is no longer stretched. But I had to remove the thickness of the edge in the inside of the lid, and i don't know how to get it back without causing artifacts. I've tried…
Long time no posts! My day job has been stupid busy so I've had precious little time to post about Gar's progress, let alone time to work on him but he's still going! I redid the UVs and split him into two texture sets as it got me the pixel density I was looking for. I also made the "Gar's" logo with a sculpted sea gar in…
Great work here man! The proportions of the face look a little wonky. Eyes look too surprised and cheeks/face looks too thick. I remember seeing that cat from somewhere that you have on your portfolio. That's really awesome, def. your strongest piece. I'd consider getting rid of the axe on your portfolio tho. Its not on…
Right now the lighting if pretty flat, which isn't fitting at all for the this glorious warrior of the Emperor. Look up 3 point lighting. The gist is that you'll want a few different lights around the model, illuminating what you need to see as well as adding a small highlight to the edge. Remember that contrast between…
So I am absolutely new, a fresh babby on the Polycount forums. But seeing this challenge, I knew it was just the thing I need to get my creative 3D juices going again. So I am all in! I unintentionally ended up cheating on this month's challenge though, as while I was browsing through the voting thread last night, I saw…