Starting my sketchbook, as I'm becoming more active in the PC community. I'll be migrating my other Blade Runner thread as I complete large chunks of that project. But for now, I'm working on this French caf
Hello. I'm in the process of completing the modelling test for Arenanet. I was hoping to get some feedback/tips/advice from the community. I'll continue to update as I make progress. Cheers.
Hello Polycount community! Decided to show you some of the latest stuff i have been working on mostly random highpolys. Critics are welcome and more stuff yet to come.
Hello everyone, Personally I think that creating a set of Skins for the existing TF2 character models designed after this image: Would be extremely well received by the TF2 community, and would be a great hit all around.
Look familiar? http://www.ut2003hq.com/pafiledb2/pafiledb.php?action=file&id=4898 I can't find any credit to the original authors of this model (Brothers Grim) in it's readme file either Stealing from the community = bad.
I haven't seen a thread about this yet today (please show me if there is lol) but I just wanted to say Happy Birthday Polycount! :D Such a great community and full of inspiring people!
Hey everyone this is Jared Hickman. I am posting to get feedback from the community about my portfolio. I realize my portfolio need to improve but I do not know where to start. I am a environment/prop artist.Your guys critiques will mean a lot to me. Thanks I don’t know why but the url isn’t uploading so I have to type it…
Hello guys, I'm from China and I'm a 3D modeler these are my 3D architecture works. I hope to communicate and discuss with you. I used 3dsmax create model and render by Vray.
Hey guys, newer to the community. I'm creating the horribly designed scout pistol in star wars. I'm primarily going to be focused on texturing so I'll definitely be looking for some crits there. High-poly