I'm creating the horribly designed scout pistol in star wars. I'm primarily going to be focused on texturing so I'll definitely be looking for some crits there.
It looks like your normal map on the scope has some wavy lines and in the last shot, you can see some weird shading. This thread should help.
The actual handle is looking a little bland. What type of material is it made of, if you know? I'd add some more wear and tear where the hand would go too.
It looks like your normal map on the scope has some wavy lines and in the last shot, you can see some weird shading. This thread should help.
The actual handle is looking a little bland. What type of material is it made of, if you know? I'd add some more wear and tear where the hand would go too.
I need to try recreate a more rougher metal. It was looking like spray painte d almunium so I'll have to add more to the base metal.
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It's around this point where I hit a wall and don't see what I can I do to polish off the texture.
nother last update for the day.
The actual handle is looking a little bland. What type of material is it made of, if you know? I'd add some more wear and tear where the hand would go too.
I need to try recreate a more rougher metal. It was looking like spray painte d almunium so I'll have to add more to the base metal.