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Re: ike's doter shenanigans
Reply by
ike_ike
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May 2013
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Dota 2
maya 1, ike 0. also a rejected pony design for CK which you should totally upvote by the way
5 results
Re: Dota 2 workshop monthly unnoficial competition #9 - October
Reply by
Insaneophobia
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Oct 2013
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Dota 2
I think I'm finished with the LOD 0 and textures (no normal map or anything here, just pure textures) Thoughts?
3 results
Re: IN PROGRESS: How to use Quixel with High Poly models?
Reply by
nwopolygonshapeshifter
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Oct 2014
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Quixel Megascans
https://www.dropbox.com/s/vacl5dzqkll1aoo/grenade.blend?dl=0 Just scream if you want me to take it down Blendertut's.
3 results
Re: Addition maps baking problem
Reply by
09cos16
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Dec 2017
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Adobe Substance
found solution , i have to set all the uv's in the space 0-1 in my uv editor thank u
Re: Personal project WIP
Reply by
Tectonic
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Sep 2015
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3D Art Showcase & Critiques
Under the Geometry menu look for Position. under that tab you can set the x position back to 0 if it is offset.
Re: Maya Scripting Problem
Reply by
Axi5
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Jan 2018
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Technical Talk
http://help.autodesk.com/view/MAYAUL/2017/ENU// form(f) Form (open = 0, closed = 1, periodic = 2)
Re: 3D Diorama - Dungeon Environment
Reply by
Jessica Dinh
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Oct 2012
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3D Art Showcase & Critiques
Wow, this is set up so nicely :0 Love how there's a different atmosphere for each level. Awesome painting skills!!!
Re: 3D Grey Alien model anyone?
Reply by
Psyk0
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Aug 2012
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Collaboration & Unpaid Work
You can probably find more on the interwebs: http://thefree3dmodels.com/stuff/characters/alien_classic/14-1-0-467
Re: Sketchbook: Spacey
Reply by
Jessica Dinh
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Dec 2011
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Digital Sketchbooks
woahhhhh, i LOVE this sketchbook!!! :0 Your material studies are gorgeous, from skin to metal! and that turret is great! MOAR!
Re: Portal Update
Reply by
DarthNater
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Mar 2010
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General Discussion
Calling that number didn't do anything, I don't think it exists :) And yes I tried it without the 0 33
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