Hi Harry & Shepeiro, thanks for your comments, as for the "weird" style...haha..., well maybe I have a "weird" graffiti influence...hahah...and I tend to do sharp lines, that might look a bit too cubic in the end, I will definitely work on that. The camera bot was the last prop I did... and I tried to push my modeling…
Right so, i was just playin around with some particles in UDK. I saw that the ones that i made seemed too small so i scaled them up to a pretty decent size to get some bright dense fog/smoke whatever you can call it. and it was playing well in the viewport. But when i tried running it using the "Play Level on PC",…
======================================================== APPLY HERE: https://www.hakjak.com/hard-surface-artist ======================================================== 3D Artist (Hard Surface Modeling) HakJak Studios is seeking an experienced Hard Surface Artist to join our art team. The ideal candidate is creative,…
Sometimes a human is the most terrible monster. Genres and target audience Genre: Survival horror action. Target audience: 17+ Features (as compared to the original game): 1. A completely different story, with possibility of non-linear passage inside locations. 2. New characters, enemies, weapons 3. Deep immersion into…
Pixar Animation Studios Licenses NVIDIA Technology for Accelerating Feature Film Production See more at: http://nvidianews.nvidia.com/news/pixar-animation-studios-licenses-nvidia-technology-for-accelerating-feature-film-production