Hey fam! After having found awesome artists here for my last projects, I shall once again give it a shot to find a great artist here for my current endeavour: Building a great World Map / Level Select Map with a tileset. I will attach a few images to show you what I'm looking for: * The Super Mario World Map Remake - Style…
Hardsuit Labs is looking for a Lead Environment Artist to join our team. This artist will help establish a high level of quality and consistency of environment art. They will help maintain a high visual standard and help guide a small but growing team of enthusiastic and motivated artists. You will set an example to the…
Thanks a ton for all your help! Thanks to you, I've got so much more of an understanding now of what to look for than I ever thought possible when I started this topic! Thanks to you, I think I've finally got the prefab optimization thing figured out. I apologize for blasting you with questions, though I hope others can…
Hello guys, asked me in artstation how I've made the coins layered on top of each other, then I decided to write here the process. Here are the part of the graph to do the pattern: After the shape is done, in the part 1 I just use the Histogram Scan to create a alpha. We will need this for the Tile Sampler Color: In part 2…
Aw, you're a dear! I gave the video a listen but will do so again later, it's such a gold mine 👀 Took a little break yesterday as I had some real life stuff to do. But let's get into day nine! It's stylised day today, and I found this incredible reference by Vladimir Savelyev on Artstation the other day. It looks really…
Another Ringling poster! This scene is 'OK' by all standards, just lacks a purpose. U have a lot of words, but no clear sentence. Lighting is the weakest element Start by narrowing ur palette and differentiating the outdoors' (background) color from the indoors'. Kill all the ambient lights Identify the major shapes of ur…
Was about to hit the sack when I got an urge to add an update. My computer finally gave up the ghost so afk for a while again. But we are back up and running and raring to go. I have given myself to the end of the month to get this done, Not sure if I will bother with the crashed ship idea or not as tbh I have kind of lost…
The reason people aren't going to tell you exactly how to make this is like Peris pointed out there are half a dozen ways to make this and in this case none of them are really wrong. If you can think of a way to make it, its probably going to work just fine. Because this is just one room and not part of a bigger…
"Art is never finished, its always abandoned in a near perfect state" heh I agree that importing assets into a popular engine is something every artist should probably do once or twice and be familiar with. But I don't think they should center their training around it unless they want to use the editor every day. When…
Okay. You should re-read the thread before asking what the point is. It's been brought up form both sides of the awesome coin. Who's saying anything about rigid rules? We are interested in looking for a way for artists to be able to dump their artwork AND get feedback on it because that is what we do here. And if that is…