Just hit level 15 on the competitive MP- it's intense, people should really give it a go for a few levels. It's a bit like mario kart, but the maps are less racing circuits and more like arenas. The high level mechanics do feel very quake-y: map control and rushing predictablly timed powerups. There's a good bit of…
I'm starting to believe that I made an impression of a 10-y old that opened zbrush for the first day and wants to make a freaking transformer already. That is not what I want and I am not THAT unfamiliar with all the processes. All I want is to make a midpoly model to rig (yes, I rigged before) and make a somewhat good…
funny thing is, inside our brains we do have "a letter for every word". When you learn reading words you read them letter by letter, but once your reading skills get to a certain level the brain sees the whole word. Now the real crap with Chinese characters is that when you learn them you have to be able to speak first...…
Hey, managed to put some time aside to take another look at this and tried to incorporate some of your feedback. Really focussed on trimming the unnecessary bits out, grouping things more logically and shrinking things down a bit whilst maintaining the symmetrical layout. I've tried to avoid putting anything on the sides…
Yeah you shouldnt really need to change the main UVs tbh. they work. I did notice you have some uv faces that are welded wrong. In one of the previous posts of the UV editor, you can see them as marked red. These arent overlapping, but they arent orientated correctly and one of them is welded to the wrong vertices and…
I think that's a pretty poor photoshop, it's too cheesy looking. Top left is the original released screenshot. Of all of the recolours I've seen, the bottom right one is my favourite. It captures a nice vibrant tone but looks modern, maybe because everything that's colourful is glowing and bright with a deep red fog to add…
Welcome to Polycount. Just from what I am able to see, it looks like you're depending on your orthographic views. Frankly, it's tough to provide any meaningful advice with just a front view of your sculpt because it's difficult to judge the forms. It might help to provide a 3/4 view of the front and rear with perspective…
Increase the resolution on the bakes on the baking options tab and turn on antialiasing. Also if you click the ... next to "Normal Map" in baking options you can switch the swizzle to X+Y-Z+, which will match your Max bake better. ios::failbit is a flag that the program sets when something goes wrong with file input or…
Thanks man! Yeah I think I'm going for a childish Borderlands-y theme here... The color pallet will likely be neon, like the streets of Bladerunner or Tron. I did get a little crazy with the cables at the bottom...too crazy. Haha. I'll try to give that some consistency with the rest of the skin by adding some more metal…
Looks pretty great! I think that the scene needs a point of interest though.. Something to catch your eye.. Right now everything belongs a bit to much in the scene, it's a tad boring. It could be solved with more interesting lightning as well.. In general I think that you should look at your material definition too. Some…