Hello guys Here is some of Environment asset that was i done presently. Softwares - Max, maya, Adobe photoshop, X-normal, crazybump & Marmoset. C & C pls welcome Guys. Cheers guys
Most recently, my partner and I fleshed out the scene further with more props, some of which are UV'd and just need to be textured. I decided to create a new tileable brick texture in Designer. The new look was much more interesting so I opted to stick with brick on the interior as well. I created an instance with a slight…
The hair strands are waaaaay too thick in the last example. Try scaling the textures in the x axis, by as much as 50%. Your hair is also dead, no specularity or gloss to be seen.