Immediate need (1) additional PBR texture artist to handle realistic game asset texturing. Substance Painter required, Substance Designer a plus. will consider student or intern with impressive portfolio. must be able to handle 1 textured prop asset per day. submit portfolio link to: jobs(at)steamlabsinc(dot)com we prefer…
Hey Polycounters, I'm creating a realistic lake environment in Unreal 4 and I would like to have some feedback so I can improve it more. Refboard: Screenshots: (Note: Because all images are a direct link to my portfolio site some images are likely to change over time as I override them with the updated files.) Video:…
Blockout for a more conservative version. I'd love as many comments as possible. We talked a bit about the direction but it's really hard to pinpoint where we wanna fall on the fantasy/realism spectrum. I'm a guy who loves himself some interesting silhouette and most of the 100% realistic stuff is really, really boring.…
@Brad and Justin: Closest thing have right now to a realistic humanoid is the Teutonian Tinkermeister in "The Maestros" section, but I have a feeling that doesn't count since he's still stylized and not realistic. I do have a bunch of thumbnails cooking for a science-fiction plasma caster "mage" that I think I should…
Very cool work. Your styled stuff is a lot stronger than your realism. Its very obvious when you move to more realistic stuff, you simply don't have much experience in that area. I would work on more of that kind of stuff. I have no doubts you are a talented artist by your body of work, you just need a few more realistic…
Hi, I was Just wondering if thr is some way to create a realistic Sky in 3ds max. Using a sky image or Plain texture doesn't give depth to it nor i wanna use particle system (its A different thing) ... e.g a Sky like this... [ame=" https://www.youtube.com/watch?v=qHD8Xf5Rnvo"]Ford SHELBY vs CAMARO vs JEEP vs VAZ 2107 vs…
------------------------ LINKS to Breakdowns and 3D Viewer ------------------------ https://www.artstation.com/artwork/EVeOaA https://skfb.ly/6QSXX -------------------------- I'm new to this forum so I hope I'm doing this right! Here is my most recent finished work, it's a realistic version of Rose's Sword from Steven…
This is my first ever attempt at a realism sculpt. I completed this work for my final university assignment. Its a sculpture of my father. I had a very hard time balancing my render passes as Id never done it before. I also really struggled with the eyes. I did not have time to correct the awful shirt. Im proud of it…
There are too many factors to determine if something is too sexy or not without any real art direction. We need more info about what you want to do. What kind of game is it for? Is it stylistic or realistic art direction? Is it an arcade game or a simulator? Does the character have an important role in the story or just an…
Im a junior 3D character/creature artist and for a project I am creating Mega-Garchomp from Pokemon but within our real life world. I am trying to stick to the design but also make it look more realistic in terms of its anatomy and what it would look similair to such as a dinosaur and other features that match its design…